Dev log
How the Arena was made: our YouTube videos from oldest to newest, from the first prototypes to four playable heroes.
Videos
Building the Obsidian Praetor
The home guard: from concept to the model in the game.
Watch on YouTube →Devlog #1 — From my first 3D attempts to a playable prototype
How it all began: early prototypes, concepts, Farax and the first arena.
Watch on YouTube →Farax: first version vs updated model
The old and the new Farax side by side in Godot.
Watch on YouTube →45 seconds of real gameplay — a 3v3 test
A team match on the arena with bots.
Watch on YouTube →Farax ability upgrade — visual effects showcase
The new lightning: Q, W, E, the Spear of Heaven and the shield.
Watch on YouTube →Test battle with the Defender
The Obsidian Praetor's fist, stomp and beam in combat.
Watch on YouTube →Farax vs the Brazen Dwarves
The dwarf trio: sword, axe and hammer.
Watch on YouTube →Battle against Wargul's Demon
The first fight against the arena's titan.
Watch on YouTube →Updating the game map
The arena's new palette and the big objects between the spawns.
Watch on YouTube →New zones: Abandoned Factory & Execution Altar
The first two finished arena zones in 4K.
Watch on YouTube →Leviathan Shore: new sounds, voice & HUD
The leviathan zone comes alive; the new HUD and voice.
Watch on YouTube →Full map tour — explore the Arena of Eternity
All six zones, the centre and the homes in one flight.
Watch on YouTube →Meet the Egyptian — new hero gameplay
The second playable hero in combat.
Watch on YouTube →Lukrena: six-player free-for-all highlights
The archer in a six-player free-for-all.
Watch on YouTube →Stages
- 12 September 2026
First match phases
The core, delivery, carrier tactics and the centre's feedback on the greybox colosseum.
- 15 September 2026
Colosseum, bots, traps
The greybox colosseum, visibility and access, roaming neutrals, the first arena traps.
- 17 September 2026
Farax's kit in a 2v2 fight
A joint review of every ability from the game camera, 1080p/60.
- 19 September 2026
The “Development story” video
1:20 to the author's music: early prototypes, concepts, Farax, abilities and the arena's evolution.
- 21 September 2026
The Praetor, the cyberwolf and three dwarves
The confirmed character style; the guard, the wolf and the dwarves approved.
- 23 September 2026
Ruins A–F and the gargoyles
Six ruin blocks from Meshy, gargoyle columns, the ruby ground.
- 26 September 2026
Polishing Farax
Orb, throw, Q, W, E, R and F, one at a time, with in-game video.
- 27 September 2026
“Grim but juicy”
The new arena palette, respawns, hero colours by respawn.
- 2 October 2026
Six objects between the spawns
Leviathan bones, obsidian walls, the ship, the petal, the altar, the factory.
- 7 October 2026
The map is done
All six zones finished; work returns to creatures and heroes.
- 10 October 2026
New heroes begin
The Egyptian: model, blades, basic attack, then the full kit.
- 17 October 2026
Lukrena and Oza
The third and fourth playable heroes in a single week.
- 21 October 2026
Progression to level 15
The Farax test build, then the Egyptian; graphics on a big screen.